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Tag Archives: Second Life
Nourishment & Hydration camp down on Pyramid near where the walk-in camping will be. It’s a roomy and shady tent with places to sit and lots of food and drink for anyone to enjoy. We hope weary visitors and campers will use it as a place to catch their breath and meet new friends.Merlin, Alicia, Micheil and I have contributed to create the
And don’t forget to visit Merlin’s Prairie Schooner while there…it’s not exactly what the Google images would have you believe.Meanwhile, up on Quinn, Micheil and I are working diligently on our Rube Goldberg machine.
Two weeks is still a lot of time…isn’t it?
I hope we can get it finished…eek!
The real SL sailors had a regatta today and a big party at the Nantucket Yacht Club to celebrate afterwards. Our friend DJ Mr Honey was providing the tunes so Merlin and I dropped in to join “Queen Bee” Helena on the dance floor and hang out for a while.
The Blue Angel.Micheil and I were puzzling over the oddness of SL physics until late last night, so I missed the open mic poetry at
Dress: Baiastice Old Class (Pink)
But even the pull of the playa isn’t strong enough to keep me from dressing up to meet Merlin and dance with the cool kids in the mellow grasp of DJ Mr Honey.
Dress: Baiastice Old Class (Pink)
Shoes: Blaze Classic Pumps (tinted)
Necklace: Shiny Things (a dollarbie at the Gnubie Store)
Hair: RaC/Laqroki Biscuit
Skin: Sin Skins
Shape: Nickola Martynov
My building partner, Micheil Merlin, and I are delighted to have been awarded a Theme Camp at Burning Life this year. As M&M Entertainment & Spectacles, we are planning to build a Rube Goldberg machine to catch a monkey!
We hope we will build it, that is. We’re not sure if what we have in mind will work once the intense lag of these exhibitions hits.
The image is of the playa on Quinn before the hoards began arriving in the land rushes that are being held all week.
My friend and imaginative builder, Lauston Oh, hasn’t been successful yet in getting a camp for himself. I’ve got my fingers crossed for him, because Burning Life just wouldn’t be Burning Life without some of Lauston’s craziness.
Micheil Merlin and I created Space is there… for the Second Life 6th Birthday party exhibition this year. The exhibition theme was “Virtual Worlds in the Future” and we decided to expand the concept of collapsing geography into space exploration.From the exhibition notes:
Second Life has been home to a number of builds that model for real world projects. Educators, business and researchers have all used the modelling capabilities of SL to seek and discover real life solutions to building projects all around the world.
But why stop there?Why not use virtual world technology to explore the possibilities of the stars and planets in the rest of our galaxy or the entire universe?
Just as Edmund Hillary climbed Mount Everest “because it was there”, our build invites you to climb space, into a solar system under construction in preparation for human habitation.
Space is there,
and we’re going to climb it,
and the moon and the planets are there,
and new hopes for knowledge and peace are there.
-John Fitzgerald Kennedy, USA President 1961-1963
Inspired by JFK’s famous quote, we invite you to climb in space and imagine all we can do there.
SL artist and composer, Kolor Fall, created some wonderful original pieces of music that we placed into the upper catwalks creating a magnificent effect of layered sound that enhanced the sense of majesty of the universe.
Have I mentioned that Ener Hax is amazing? After exclaiming over my personal build on Enercay Midkey, she gave me a chance to develop an entire sim on the iliveisl Estates.
The sim is in the southwest corner of the estate. To the north was high ground with a canal that emptied into Enercay Westkey. To the east was a sim with an extinct volcano as the central feature.
In designing Enercay Westkey I went with the ‘cay’ and created islands that dropped in elevation from the high points along the north edge to sea level long the two water sides.
I brought in lots of waterways between the parcels and shaped the sand-textured islands to appear as if they were created from erosion of the higher places in the estate.
With a nod to Ener’s post atomic theme of the estates I created makeshift erosion control barriers from posts, rock and grasses.
And because the extinct volcano on the next sim would have, most likely, created smaller islands around it of harder rock, I created a volcanic island in the lower southwest corner of the sim. The top has eroded now and sand washing from the mainland has caught in the rock and, over the millenia, a landmass has formed that serves to prevent the rest of the islands in the sim from washing out to sea.
The chance to work with a whole sim was fantastic and I’m grateful to Ener for giving me the chance to try out some of my ideas.
Now to be able to build a sim with custom homes so that tenants don’t come in and just flatten everything within the parcel borders!