Category Archives: Reaction Grid

Going Live on Reaction Grid

Art Deco work area


It seems like my virtual life is in a state of near constant flux these days. A few weeks ago, I had to move in SL when iliveisl Estates shut down. And now, as I’m writing this, my other virtual home, Enclave Harbour, is in the process of transferring to live on Reaction Grid. Unlike the Mangrove Bog, Enclave Harbour isn’t lost, just moving to better digs. But still…it’s change.

Ener Hax, DreamWalker McCallister, Micheil Merlin and I have been building and scripting like mad for the last few weeks to get as much done as possible on 16 sims in preparation for the move. The work was evenly divided with Ener building out 14 sims and and me working on two. (woot!)

Inventory suitcases

Ener was worried about how the builds would fare in the transfer, so I made backup copies to my hard drive of all the important components and took a slew of photos in case I had to recreate anything.

I saw Kyle Gomboy 
as Reaction Grid in, er, Reaction Grid this morning. He assures me that they’ve done these transfers many times, that they usually go smoothly, and that builds usually translate very well. Mind you, perhaps Kyle hasn’t seen what Ener can do with a megaprim.

So long green hair!

The Nickola that was signing into Enclave Harbour will go poof in the transfer. There is already an RG Nickola with much better hair. But, EH Nickola packed up all her stuff in a suitcase and set it out to go with the sims so RG Nickola can use it.

Oddly, nothing in that previous paragraph confuses me.

Action Reaction (Grid)

Level2Venue build for Reaction Grid

New building under construction for Level2Venue

Subquark Hax said. So I sent Ener an im and said. And now I’m building conference and learning facilities on an OpenSim that will be connected to the Reaction Grid.

The OpenSim has improved a lot since I experimented with it last year. Since you’re not connected to a public grid, building there is very quiet. Really quiet. All the tools and clever things I have in my SL inventory are not at hand and, in many ways, it feels as if I’ve returned to the Stone Age of virtual building. But also kindles the imagination and whets my appetite to create, much like Philip Linden must have first imagined when he visualized the virtual desert that became Second Life.