Have I mentioned that Ener Hax is amazing? After exclaiming over my personal build on Enercay Midkey, she gave me a chance to develop an entire sim on the iliveisl Estates.
The sim is in the southwest corner of the estate. To the north was high ground with a canal that emptied into Enercay Westkey. To the east was a sim with an extinct volcano as the central feature.
In designing Enercay Westkey I went with the ‘cay’ and created islands that dropped in elevation from the high points along the north edge to sea level long the two water sides.
I brought in lots of waterways between the parcels and shaped the sand-textured islands to appear as if they were created from erosion of the higher places in the estate.
With a nod to Ener’s post atomic theme of the estates I created makeshift erosion control barriers from posts, rock and grasses.
And because the extinct volcano on the next sim would have, most likely, created smaller islands around it of harder rock, I created a volcanic island in the lower southwest corner of the sim. The top has eroded now and sand washing from the mainland has caught in the rock and, over the millenia, a landmass has formed that serves to prevent the rest of the islands in the sim from washing out to sea.
The chance to work with a whole sim was fantastic and I’m grateful to Ener for giving me the chance to try out some of my ideas.
Now to be able to build a sim with custom homes so that tenants don’t come in and just flatten everything within the parcel borders!